Gameworld
The app I design is a Budget app where player have a personal expenses ($200 a week) on Petrols, groceries shopping, public transport, etc. And then there is a Wish list which to use leftover money of a week to buy a pair OF SHOES, a shirt, etc.
Gameworld
Structure
How is the game structured? Is it a linear narrative or more complex?
Locations
What are the key locations or levels? What are their key features?
Levels and scoring
What feedback mechanisms are available in your game?
Additional Features
Anything other SECTIONS you want to mention that were not covered in the template.
Previous answers to this question
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Gameworld
The app I design is a Budget app where player have a personal expenses ($200 a week) on Petrols, groceries shopping, public transport, etc. And then there is a Wish list which to use leftover money of a week to buy a pair OF SHOES, a shirt, etc.
Gameworld
Structure
How is the game structured? Is it a linear narrative or more complex?
Locations
What are the key locations or levels? What are their key features?
Levels and scoring
What feedback mechanisms are available in your game?
Additional Features
Anything other SECTIONS you want to mention that were not covered in the template.
Previous answers to this question
This is a preview of an assignment submitted on our website by a student. If you need help with this question or any assignment help, click on the order button below and get started. We guarantee authentic, quality, 100% plagiarism free work or your money back.
Get The Answer