Game

Description
Please choose one of the following topics:
a. Serious games
Games are commonly associated with fun or entertainment’, which is often associated with the concept of
play. However, games have been used in very serious situations from encouraging exercise on a daily basis to
being implemented in military strategies. For this assignment, find and play a persuasive, educational, or serious
game. Links to such games can be found on Wikipedia or at the Games for Health, or Games for Change, or
Brainpop websites, among other places.
Write a critique of this game, discussing and evaluating whether it succeeds as a game and/or as a tool for social
change. Is it a ”good” game (you can provide your own definition here) What challenges do you see in using
games for purposes other than entertainment What potential is there for using games for purposes other than
entertainment Is this game capable of changing the world in a positive way Why or why not How do you
envision the future of serious games
b. Games & Society
Games are neither made nor played in a vacuum. The society in which games are embedded influences
everything from what kinds of games are made, to the content of those games, to how those games are
perceived. Games are social artifacts, and so may embody different aspects of society. Write a critique of a
single video game, discussing how that game either (a) reflects the society and culture in which it is created or
(b) is embedded in a broader sociocultural system. What social elements influence this game What does this
game tell us about the society in which we live

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